ObsessILY Devlog #10


Hey there! Things are chugging along and going well, in my opinion! I've been making huge progress this October after a good few breaks since the last update to focus on VRChat stuff, but I'm pretty confident that I can get the demo done before October ends! (And maybe before my birthday!)

Here's the update since the last develog:

- Finished mixing the main menu theme.

- Finished 3 backgrounds.

- Finished all CGs.

- Implemented the GUI.

- Mixed Icarus' theme, an everyday theme and an unnerving theme.

- Implemented all sounds.

- Finished a couple more reference sheets for side characters.


So what do I have left?

- Finish 2 more backgrounds

and... that should be it! We're in the home stretch now for the demo to be done and released, and even if it's not an insane amount of content, anything having to do with ObsessILY being released is exciting to me, considering I've been working on this game (or atleast the main bread and butter of the game, aka the coding, writing, artwork, music) all on my own for about 2 and a half years, now, in-between 3D modelling work, so my time to work on ObsessILY has been a little sporadic, sorry about that!

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